Nonfiction

Essays and opinions relating to genre subjects

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Entities of Modern Evil

Writers like to play around with the concept of evil, don’t we? Think of some of the great antagonists: Sauron and Voldermort in their quests for total power and dominance; the criminal mastermind of Professor Moriarty; even the endless hunger and carnage of Benchley’s Jaws. Most definitions of the word evil state immorality and wickedness as the main concepts. But is it for the writer to deem if a character is wicked … or the reader?
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Why Write?

Your stories are yours to tell. It doesn’t matter if you’re not yet an accomplished writer. In the beginning it doesn’t even matter if you haven’t yet been able to complete anything. Nobody else can tell your stories. If you want them to be told, it’s up to you to find a way to do so, and to develop the best technique you can in order to tell them well.
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Time to Get Serious About Diversity and Inclusion

There’s been a long running conversation in the games industry, along with their audience, on the need for better diversity and inclusion. The problem seems to be getting beyond doing the most basic things to improve the diversity of characters and the level of inclusion in games. This is true for both video games and tabletop, the latter seeming to lag behind video games in their work to diversify.
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